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Targeting a person from behind and pressing the Square button with a weapon equipped results in an execution. The motivation behind the covertness lies in the desire to trigger 'executions'. This lack of sophistication prevents Manhunt 2 from being a compelling stealth-based game. If you are spotted, simply run to another shadow out of the enemy's field of view and wait for their guard to go back down. As long as you're standing in a shadow, an opponent can walk right up to the shadow's edge and look Danny straight in the face without being alarmed. Perhaps if enemies were smarter, these elements wouldn't seem so overly-simplified. Woefully undeveloped, the stealth mechanics are far behind contemporary standards. In the circumstance that an enemy becomes aware of your presence, a button-pressing mini-game pops up, enabling you to hold Danny's breath and stand motionless to avoid detection. Walking, which is done by pressing slightly on the analog nub, enables you to slowly move between the darkness or creep up to a victim from behind. Keeping quiet is also important to avoid being caught. Stealth involves either hiding in clearly delineated shadows or snapping to flat surfaces to avoid being seen. The tempo varies across the game's 15 chapters from deliberate stealth to outright gun-slinging, but the emphasis lies in sneaking up on your victims and dispatching them without a trace. Pursuing Danny's past and uncovering how he lost his mind in the first place involves an inordinate amount of killing, much of which is committed in the most gruesome manner. The path to good mental health is paved with bodies. Accompanied by longtime companion Leo Kasper, you must rediscover your character's sanity while avoiding the reach of a consortium of maniac scientists known as The Project. You take on the role of Danny in the moments following his escape from Dixmor Hospital. The obvious play on words aptly represents not just the game's cheeky tone, but its ability to draw you into the dark recesses of its murderous tale. "Like a lamb to the slaughter," shouts a revolver-wielding thug to Dr Danny Lamb, the anti-hero of Manhunt 2. We've heard all about Manhunt 2, haven't we? From its rejection by the British Board of Film Classification ( twice) to its recent, albeit neutered release in North America, this game's certainly been through the ringer.Īt the time of typing, this highly controversial sequel hasn't even received an official release date in Europe and continues to be banned in Britain.